Singularity test to locate desync issues part III - We need your help again! | EVE Online

Singularity test to locate desync issues part III - We need your help again!

2007-11-19 - By Svarthol

During the recent tests we’ve made a lot of progress and eliminated bugs which cause desync issues during Starbase warfare. Our next step will be to focus on fleet warfare, and again we ask for your assistance.

This Tuesday, 20 November, at 11.00 GMT we will gather in FD-MLJ on Singularity to perform this test, and we ask as many of you as possible to come test fleet warfare and make this test another success. We will use the in-game channel “Fleet Assault”. If you’re willing to participate in this endeavor you can download the latest Singularity client here. Before you log in, please make sure you have logserver from your EVE directory running and add the following line to your prefs.ini file in the cache folder for your Singularity client:

hideDesyncSymptoms=0.

This is a temporary setting that we are using to help us find the error.

We’d like to thank everyone who helped us in previous tests and we hope you will be able to help us in this one as well, thank you all! Discussion of this news item may be found in this forum thread.