Alliance Tournament XVIII Wrap-up
Competitive capsuleers!
With the end of the year drawing close, it’s time to wrap up all things Alliance Tournament XVIII related for this year and look to the next!
Alliance Tournament XVIII Results – TRUTH. HONOUR. LIGHT. are this year’s Champions!
Just in case you missed the finals – TRUTH. HONOUR. LIGHT. under the captaincy of Dexter Xio, after three consecutive wins in a best of five final against Odin’s Call, came away as this year’s winners. Their alliance logo will be added to the other tournament winners’ monuments in the system of Manarq soon. Congratulations to the victors!
The top finishing teams to be rewarded with Alliance Tournament prize ships are as follows:
Team | Number of Geri + Bestla |
---|---|
TRUTH. HONOUR. LIGHT. | 40 + 40 |
Odin's Call | 20 + 20 |
WE FORM V0LTA | 16 + 16 |
The Tuskers Co | 12 + 12 |
Lock Range Enjoyers | 8 + 8 |
Platinum Sensitivity | 8 + 8 |
Nano Fiber Tokens | 6 + 6 |
Templis CALSF | 6 + 6 |
Arrival. | 4 + 4 |
Brave Collective | 4 + 4 |
Darkside. | 4 + 4 |
Deepwater Hooligans | 4 + 4 |
Boundary Experts | 2 + 2 |
Exodus. | 2 + 2 |
Paper Numbers | 2 + 2 |
Rote Kapelle | 2 + 2 |
Total | 140 + 140 = 280 |
A special mention goes to the runners-up here, Odin’s call, who after working their way through the Redemption arc of the Trials Tournament and being sponsored by the Nefentar Tribe for entry into the Alliance Tournament, completed an absolutely incredible amount of tournament matches (23). Jin’taan was able to interview the Odin’s Call team captain before the main tournament, you can listen to that interview below too:
Prizes to be delivered soon!
The teams have been hard at work here on the prize ships and the SKINs and are almost ready to be distributed to the hangers of the alliance executors of the winning teams, currently aiming to be delivered before the end of the year!
Talking of prize ships, let us see what they look like:
Two very cool ship designs featuring the new holographics first shown off at Fanfest!
Their stats have also evolved further from what was originally shared on the prize blog – the complete details of both ships are below for those that want to start theory crafting already:
Geri – assault frigate
Traits
Assault frigate bonuses (per skill level):
- 7.5% bonus to Light Missile and Rocket Explosion Velocity
- 7.5% bonus to Light Missile and Rocket rate of fire
Minmatar frigate bonuses (per skill level):
- 7.5% bonus to Light Missile and Rocket Damage
- 7.5% bonus to Shield Booster and Armor Repairer effectiveness
Role bonus
- 500% bonus to Stasis Webifier Drone factor of velocity decrease
- 250% bonus to Stasis Webifier Drone hitpoints
- 50% bonus to Stasis Webifier Drone max velocity
- 50% reduction in MWD signature radius penalty
- Can fit Assault Damage Control
Fitting stats
Powergrid: | 50MW |
CPU: | 200tf |
Capacitor recharge time: | 130s |
Capacitor capacity: | 325GJ |
Slot Layout
High slots: | 5 |
Medium slots: | 4 |
Low slots: | 4 |
Launcher hardpoints: | 3 |
Turret hardpoints | 2 |
Rigs
Rig slots: | 2 |
Calibration: | 400 |
Attributes
Shields
Shield capacity: | 1000 HP |
Shield EM resistance: | 75% |
Shield thermal resistance: | 60% |
Shield kinetic resistance: | 40% |
Shield explosive resistance: | 50% |
Armor
Armor hitpoints: | 1000 HP |
Armor EM resistance: | 90% |
Armor thermal resistance: | 67.5% |
Armor kinetic resistance: | 25% |
Armor explosive resistance: | 10% |
Structure
Structure hitpoints: | 700 HP |
Structure EM/ther/kin/exp resistance: | 33% |
Mass: | 1,309,000 kg |
Volume: | 27,289 (2,500 m3 packed) |
Cargo capacity: | 260 m3 |
Navigation
Max velocity: | 460m/sec |
Inertia modifier: | 2.5x |
Warp speed: | 5.5x |
Drones
Drone capacity: | 50 m3 |
Drone bandwidth: | 10 Mbit/sec |
Targeting
Max target range: | 42,000m |
Max locked targets: | 6 |
Sensor strength: | 12 (Ladar) |
Signature radius: | 33m |
Scan resolution: | 770mm |
Bestla – heavy assault cruiser
Traits
Heavy assault cruiser bonuses (per skill level):
- 10% bonus to Heavy and Heavy Assault missile explosion velocity
- 10% bonus to Heavy, Heavy Assault, and Rapid Light launcher rate of fire
Minmatar cruiser bonuses (per skill level):
- 10% bonus to Light, Heavy, and Heavy Assault missile damage
- 10% bonus to Shield Booster and Armor Repairer effectiveness
Role bonus
- 500% bonus to Stasis Webifier Drone factor of velocity decrease
- 500% bonus to Stasis Webifier Drone hitpoints
- 50% bonus to Stasis Webifier Drone max velocity
- Can fit Assault Damage Control
Fitting stats
Powergrid: | 1300MW |
CPU: | 500tf |
Capacitor recharge time: | 200s |
Capacitor capacity: | 1500GJ |
Slot Layout
High slots: | 6 |
Medium slots: | 5 |
Low slots: | 5 |
Launcher hardpoints: | 4 |
Turret hardpoints | 2 |
Rigs
Rig slots: | 2 |
Calibration: | 400 |
Attributes
Shields
Shield capacity: | 3000 HP |
Shield EM resistance: | 75% |
Shield thermal resistance: | 60% |
Shield kinetic resistance: | 40% |
Shield explosive resistance: | 50% |
Armor
Armor hitpoints: | 3000 HP |
Armor EM resistance: | 90% |
Armor thermal resistance: | 67.5% |
Armor kinetic resistance: | 25% |
Armor explosive resistance: | 10% |
Structure
Structure hitpoints: | 1500 HP |
Structure EM/ther/kin/exp resistance: | 33% |
Mass: | 11,650,000 kg |
Volume: | 96,000 (10,000 m3 packed) |
Cargo capacity: | 660 m3 |
Navigation
Max velocity: | 300m/sec |
Inertia modifier: | 0.47x |
Warp speed: | 4.5x |
Drones
Drone capacity: | 125 m3 |
Drone bandwidth: | 20 Mbit/sec |
Targeting
Max target range: | 80,000m |
Max locked targets: | 7 |
Sensor strength: | 22 (Ladar) |
Signature radius: | 120m |
Scan resolution: | 340mm |
We look forward to watching what the teams do with them!
ATXVIII Stats
We know that everyone that watches and participates in the tournament enjoys some bullet pointed stats and we collated a few during the tournament that we can share for those interested:
-
This year saw 61 alliances participate in the tournament
- Between team practices, the Trials Tournament and Alliance Tournament, a little under 2100 players participated or contributed this year
-
131 matches took place this tournament, one of the largest on record
- 65 matches during the Trials Tournament
- 66 matches during the Alliance Tournament
-
56 hours of streamed tournament content in total
- 23h “remotely” across 2 weeks
- 33h “on location” from a broadcast studio in Nottingham
- Peaked out at 5972 viewers and averaged 4016 viewers (only 300 average viewers behind Day 1 of Fanfest!)
-
The Alliance Tournament was held live on Tranquility and resulted in:
- 752 Kills
- An estimated total of half a trillion ISK worth of kills
- The top player and captain of the winning team appeared on 92 killmails
- Most valuable flagship (At Zkills rates) was Annie Gardets Barghest
- Most surviving hauler: Badger 🦡
- Ship appeared on the most kills: Skybreaker ⚡
- Ship with the most solo kills: Confessor
- A new maximum boundary violation record of 231.5km (by Azure and Argent)
- Crew size this year was 60 people!
Future Alliance Tournaments
We announced during Alliance Tournament XVII details about the initiative to bring back the tournament in a more sustainable manner to ensure its continued return year on year. Part of that commitment was the use of previous Alliance Tournament ships and their hulls, but we wanted to clarify the wording used in the original announcement. We intend to honor the original commitment of ensuring that Alliance Tournament hulls will not be reused for the 10-year period that we previously mentioned, but we may not follow the same previous tournament sequence and subsequent ship. So previously the tournament following the Minmatar sponsored tournament was the Gallente sponsored tournament featuring the Utu and Adrestia, however we are going to modify that, just to allow us to change the sponsor sequence commitment, to give us additional flexibility and potentially look at different sponsors or themes should we choose to do so.
Also, whilst we are on the topic of future Alliance Tournaments:
Alliance Tournament XIX!
We are happy to announce that the Alliance Tournament will return next year!
The Alliance Tournament used to be around August, and we would like to bring back that date, which means the turnaround time between tournaments is going to be a little shorter this time round.
Expect more details on the next Alliance Tournament during the early part of next year!
With all of that, we would like to thank all those that contributed or tuned in during this year’s Alliance Tournament, you all helped make it happen. Finally, a special thanks to EVE_NT crew, and all their volunteers for their work on the broadcast.
See you at the next Alliance Tournament!
o7